Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts

PS3-S201 Play PlayStation ® 3 on a DVI Monitor / LCD TV User Manual

PS3-S201 Play PlayStation ® 3 on a DVI Monitor / LCD TV User Manual

Play PS3 on a DVI monitor is not a dream anymore! GAMESWITCH makes it become reality. It allows you to play PS3 on a regular DVI monitor, plus its switching function, you can either play PS3 or operate PC* in the same monitor. Furthermore, you don’t need to connect PS3 to an expensive LCD TV and display mostly in 1080i; you can play over a DVI monitor and reach 1080p/7 0p resolution to enjoy professional multimedia game. If you are still use traditional TV (480i resolution), GAMESWITCH is your greatest choice, by adding a DVI monitor, you can use the most economic way to enjoy high quality game. Now, enjoy PS3 not only in living room, but also besides your PC!

Key Features
1. Switch one HDMI source (Ex: SONY PlayStation®3) and one DVI displayed PC to one DVI monitor and stereo speaker, Support 480p, 7 0p, 1080i, 1080p
3. Compliant with HDMI1. , HDCP, and DVI1.0
4. Auto and manual channel selection, an external button is attached with the cable connected to monitor
5. Electronic design and high quality signal transmission
6. LED status to indicate the source displayed
7. Magnetic pad and attachable metal plate to ease the installation
System Requirement 1. DVI monitor build in speaker or with an external speaker. PC with DVI output (optional) / Panel Description

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ACT LABS PC USB Light Gun Manual

ACT LABS PC USB Light Gun Manual

Congratulations on your choice of the ACT LABS PC USB Light Gun. The ACT LABS PC USB Light Gun is designed to enable a new level of reality for the PC shooting game experience. Providing pixel cluster accuracy, the ACT LABS PC USB Light Gun is the ultimate for on-target action on the PC.

Adaptor Box
The adaptor box is the heart of the system. It contains the “brain” of the unit and has the connections for both the USB and video interfaces to the computer. On one end of the main unit is the connector female 15-pin VGA connector for the monitor, a 9-pin mini-din female connector can be found on the other end for the light gun to plug into. The cables coming from the main unit have a 15-pin male VGA connector for the video card and a smaller USB connector for the USB port.

Gun Unit
The light gun has three buttons and one switch. Button 1 is the trigger while Button 2 is the reload located at the back of the gun and is accessible with the thumb. Button 3 has the same function as Button 2 which can be found on the right side of the gun. The Mode switch located on the left side of the gun is to be used for calibration purposes (covered later in this manual).

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Nintendo Wii User Manual

Nintendo Wii User Manual

This Nintendo game is not designed for use with any unauthorized device. Use of any such device will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted. © 2006 Nintendo. All Rights, including the copyrights of Game, Scenario, Music and Program, reserved by NINTENDO. TM, ® and the Wii logo are trademarks of Nintendo. © 2007 Nintendo. All rights reserved. Controls Power Button Move Confirm Return to previous screen Select Wii Play Point the cursor at the Disc Channel on the Wii Menu and press Open/close the HOME menu Open/close the pause menu See pages 7-12 for controls for each game.

Holding the Wii Remote™ Put your hand through the wrist strap and fasten it to prevent it from getting away from you. Hold the Wii Remote as shown here and aim at the screen. On the Channel Preview screen, point at Start and press . After a brief reminder to wear the Wii Remote wrist strap, press and at the same time to begin playing. Set the Number of Players In Charge!, hold the Wii Remote on its side so that the is on your left. See page 23. To play a two-player game, you need to have two Wii Remotes. To add more Wii Remotes, point at More and press . Adding More Wii Remotes Point the Wii Remote that you want to add at the screen and press and at the same time. Getting Started Start the game Game You don’t need to follow this step when the additional Wii Remote is already registered on the Wii console. Insert the Wii Play Game Disc into the Wii console’s Disc Slot. If the power is off, this will turn your Wii console on. You will see the screen shown on the right. Press to continue. You can insert the Wii Play Game Disc even if the power is already on. 3 Choose Your Miis First, you’ll have to choose a source for your Mii™. Point the cursor at an option and press . 4 Wii Console Guest Wii Remote Select a Mii from ones stored on the Wii console. Select a generic Mii. Select a Mii stored on the Wii Remote. For more information on saving a Mii onto the Wii Remote, please read the Wii Operations Manual included with the Wii console. Select your Mii and choose OK. Play the Game Check My Record For one player, see step 7. For two players, see step 8. Regarding Miis Wii Play uses Miis you created in the Mii Channel in each of its nine games. Wii Play automatically saves your records, such as your medals and personal high scores, for each game. You cannot save records for games played with a guest Mii or one saved on the Wii Remote. In addition, please be aware that when you delete a Mii in the Mii Channel, its game records also will be erased. Once you delete game records, you can’t restore them. Please be very careful when you erase a Mii. For more information on making Miis in the Mii Channel, please read the Wii Operations Manual: Channels and Settings. After a single-player game, you will see the My Record screen, tracking the five best scores for that game. If you beat the high score, you’ll earn a New Personal Best! If you place on the scoreboard, you’ll earn a New Record! Records are saved automatically.

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Wii System Settings Guide and Translation Manual

Wii System Settings Guide and Translation Manual

Wii System Settings Guide and Translation v1.0 Compiled by The Goonfather Property of www.sheylara.com Please forward all comments, queries and error reports to wii@sheylara.com System Settings Using the System Settings, you can adjust settings that affect many aspects of your console, such as the Sensor Bar, the Internet connection, WiiConnect24, time settings, and other Wii functions. Please choose from the list of options below.

How to Access the System Settings 1. With the Wii console properly connected, power on the console to reach the Wii Channel menu. 2. Use the Wii Remote to move the cursor over the “Wii” button in the bottom-left corner of the screen and press the A Button. 3. From the main Wii Menu and System Settings screen, use the Wii Remote to move the cursor over the “Wii Settings” option (wrench). 4. Press the A Button to enter the System Settings. Once inside the Wii Settings menu, the following options are available. Click the buttons below to read more information on each topic. If you have not connected your Wii console online yet and performed a system update, the following options will be available. This option lets you give your Wii console a unique Nickname. Giving your Wii console a nickname will help distinguish it from other Wii consoles that you might connect to. To change the current nickname 1. Access the Wii System Settings (how to). 2. Choose “Console Nickname” on System Settings 1 to display a white rectangle with the current Nickname. 3. Point at the text area (white rectangle) and press the A Button. 4. Use the Wii Remote on the on screen keyboard for entering the new console Nickname. 5. Confirm the Nickname is correct by clicking the “confirm” button on the bottom right corner. This option lets you adjust the date and time of the console’s internal clock. Please note that the Wii console uses a 24 hour clock. For example 1:00 pm is displayed as 13:00. To Access the Calendar 1. Access the Wii System Settings (how to). 2. Choose “Calendar” on System Settings 1. To change the Date 1. Point at the up or down arrows for the part of the date you wish to chance (Month/Day/Year). 2. Press the A Button on the up or down arrow to adjust the date as desired. 3. Point on the “Confirm” button and press the A Button to set the date. To change the Time 1. Point at the up or down arrows for the part of the time you wish to chance (Hour/Minutes). 2. Press the A Button on the up or down arrow to adjust the time as desired. 3. Point on the “Confirm” button and press the A Button to set the date. To Access the Screen Menu 1. Access the Wii System Settings (how to). 2. Choose “Screen” on System Settings 1. There are four options within the Screen menu. Which do you need help with?

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Wii Console 148Hx210W Manual Guide

Wii Console 148Hx210W Manual Guide

The official seal is your assurance that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products. WARNING - Warns you about incorrect use of the Wii system that could result in serious personal injury. CAUTION - Cautions you about incorrect use of the Wii system that could result in IMPORTANT NOTE FOR PARENTS: personal injury or damage to the Wii system, components, game discs or accessories. Before allowing any child to use the Wii system, a parent or other responsible adult should determine whether the Wii system is appropriate for the child.

Only children who are old enough and capable of wearing the wrist strap and properly gripping the Wii Remote should use the system. You should also consider whether children should be supervised while playing games, connecting to the internet, and/or downloading games. Be sure to explain all safety and health information and instructions to any children who are going to use the system. Failure to do so may result in injuries or damage to the system or other property. NOTE: This product only plays Wii Game Discs and Nintendo GameCube™ Game Discs labeled with “For use only in USA, Canada, Mexico and Latin America”. This product does not play CD or DVD discs. This Wii console is for use only in the United States, Canada, Mexico or Latin America. Dolby, Pro Logic and the double-D symbol are trademarks of Dolby Laboratories. This product contains PrFILE®2 FAT file system, PrMAIL mail client library, and PrUSB/Host USB host stack of eSOL Co.,Ltd. Copyright © 2006 eSOL Co., Ltd. PrFILE®2 is a registered trademark of eSOL Co., Ltd. in Japan. PrMAIL and PrUSB/Host are trademarks of eSOL Co., Ltd. in Japan. The Wii console includes RSA BSAFE Cryptographic software from RSA Security Inc. RSA is a registered trademark of RSA Security Inc. BSAFE is a registered trademark of RSA Security Inc. in the United States and/or other countries. © 2005 RSA Security Inc. All Rights Reserved. SD Logo is a trademark. The Wii console uses certain fonts provided by Fontworks Japan, Inc. Although an IBM logo appears on the Wii packaging, IBM is not responsible for warranty support of the Wii system. TM, and the Wii logo are trademarks of Nintendo.

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Wii Channels and Settings Manual pdf

Wii Channels and Settings Manual pdf

Using the Wii Menu When the Wii console power is turned on, the first screen you will see is the Wii Menu. From this screen, you can do several activities: Wii Channels Play a Wii or Nintendo GameCube Game Disc, start one of the built-in software programs included with the Wii console, or start other software programs downloaded to your console from the Wii Shop Channel. The Wii Menu can have up to 48 Channels at one time. If you have more Channels than can be shown on the screen at one time, these can be accessed by selecting the blue scroll arrows. Wii Channels These are the current Channels available: WiiConnect24™ The Wii console can communicate with the Internet even when the power is turned off.

The WiiConnect24 service can deliver game updates or other information even if the system is idle. (Broadband Internet connection required.) See page 60 for more information on WiiConnect24. • Play a Game Disc. • Use one of the built-in software programs (Channels) included with the Wii console. • Change Wii console settings. • Interact with the Wii Message Board. To select any of these activities, simply point at one with the Wii Remote and press the A Button. Disc Channel Play Wii and Nintendo GameCube games. Mii™ Channel Create characters that can be used in Mii-compatible software programs. Photo Channel View digital photos and videos from SD Cards. Current Time Wii Settings and Data Management Change console settings or organize the contents of an SD Card or Nintendo GameCube Memory Card (see page 38). Wii Shop Channel (Internet connection required) Use Wii Points to download Virtual Console games or purchase goods (when available) offered on the Wii Shop Channel. Forecast Channel (Internet connection required) Current Date Wii Message Board Open the Wii Message Board (see page 28). • Blinks when you have received a message. Check the weather conditions in different locations. News Channel (Internet connection required) Wii Menu View news from around the world.

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Nintendo GameCube Game Boy Advance Cable Manual

Nintendo GameCube Game Boy Advance Cable Manual

Connecting the Cable: 1. Make sure the power is OFF on both the Nintendo GameCube and the Game Boy Advance. 2. Insert the Controller Plug into a Controller Socket on the front of the Nintendo GameCube (see Illustration 1). The correct socket may vary from game to game, so please check the instruction booklet for the game you are playing for more information. 3. Insert the Game Boy Advance Plug into the External Extension Connector on the top of the Game Boy Advance. The two prongs will snap into the accessory slots on the Game Boy Advance (see Illustration 2).

Removing the Cable: 1. Make sure the power is OFF on both the Nintendo GameCube and the Game Boy Advance. 2. Remove the Game Boy Advance Plug from the Game Boy Advance while pressing inwards on the Cable Release Levers (see Illustration 3). 3. Remove the Controller Plug from the Nintendo GameCube (see Illustration 4). NOTE: The Nintendo GameCube does not provide power to the Game Boy Advance through this cable. The Game Boy Advance must be powered by batteries or the AC Adapter. Please read the Game Pak instruction booklet to see if this feature is included in the game you are playing. To avoid accidental loss of saved game data, please observe the following precautions during game play when using this cable: • Do not unplug either end of the cable. • Do not turn OFF the power on either the Nintendo GameCube or the Game Boy Advance. • Do not push the RESET button on the Nintendo GameCube. TROUBLESHOOTING If you are having trouble getting your cable to work, try the following solutions before calling for service: • Make sure you are using a game that is designed to work with this cable. • Make sure that the power is ON on both the Nintendo GameCube and the Game Boy Advance. • If you are using batteries in the Game Boy Advance, make sure that they have not run out of power. • Check all cable connections and make sure they are correct and securely plugged in. • Check the game instruction booklets and make sure the cable is plugged into the correct Controller Socket on the front of the Nintendo GameCube. • Check the game instruction booklets for any special setup procedures for the game you are playing

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Nintendo GameCube WaveBird Wireless Controller Manual

Nintendo GameCube WaveBird Wireless Controller Manual

Please read the Nintendo GameCube instruction booklet before using this accessory. The Nintendo GameCube WaveBird Wireless Controller allows you to play games on your Nintendo GameCube without the inconvenience of long cords stretching between the player and the video game console. Please note that the WaveBird Controller does not have a built-in rumble feature like the original Nintendo GameCube Controller. Removing Batteries Remove the cover on the back of the WaveBird and remove two AA batteries. Remove the positive (+) ends first. Replace the battery cover.

Controller Neutral Position Reset WARNING BATTERY LEAKAGE: Leakage of battery acid can cause personal injury as well as damage to your WaveBird Controller. If battery leakage occurs, thoroughly wash the affected skin and clothes. Keep battery acid away from your eyes and mouth. Leaking batteries may make popping sounds. To avoid battery leakage: • Do not mix used and new batteries (replace all batteries at the same time). • Do not mix alkaline with any other type of battery (carbon zinc, nickel cadmium, etc). • Do not mix different brands of batteries. • Use only alkaline or carbon zinc batteries. Do not use nickel cadmium (nicad) or nickel metal hydride (nimh) batteries. • Do not leave used batteries in the WaveBird Controller. When the batteries are losing their charge, the Power Indicator will become dim. When this happens, promptly replace all used batteries with fresh new batteries. • Do not leave batteries in the WaveBird Controller for long periods of non-use. • Do not leave the Power Switch ON after the batteries have lost their charge. When you finish using the WaveBird Controller, always slide the Power Switch OFF. • Do not recharge the batteries. • Do not put the batteries in backwards. Make sure that the positive (+) and negative (-) ends are facing in the correct directions. Insert the negative end first. When removing batteries, remove the positive end first. • Do not dispose of batteries in a fire.

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Nintendo GameCube System Manual Guide

Nintendo GameCube System Manual Guide

Components Nintendo GameCube AC Adapter Stereo Audio/Video Cable Controller System Setup Connecting the AC Adapter & Controller Connecting to a Stereo TV/VCR using a Stereo AV Cable Connecting to a Stereo TV/VCR using a S-Video AV Cable Connecting to a Stereo TV(digital ready) using a Stereo AV Cable & Component Video Cable Connecting to a Mono TV/VCR Connecting to a TV without Audio/Video connections (RF connection) System Operation -14 Main Menu Accessing the Main Menu Game Play Screen Option Screen Calendar Screen Memory Card Screens Troubleshooting Error Messages Warranty and Service Information Video Game Rating Information The official seal is your assurance that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products. Nintendo does not license the sale or use of products without the Official Nintendo Seal.

Section 2 Thank you for purchasing the Nintendo GameCube™. Please carefully read this Instruction Booklet and the separate Precautions Booklet before connecting or using the Nintendo GameCube system or components. If, after reading all setup instructions, you are still unable to connect or use your system, please refer to the consumer assistance information on the back cover of this booklet. Please record the serial number, located on the bottom of the Nintendo GameCube, in the space below. You may need to refer to this number when calling for service.

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PictoChat (Nintendo DS) Manual Guide

PictoChat (Nintendo DS) Manual Guide

PictoChat is not an internet application. However, when using PictoChat, you can communicate with up to 15 other Nintendo DS users within range of your DS (approximately 65 feet). Such users will be able to see your nickname and messages. To protect your privacy, do not give out personal information such as last name, phone number, age, e-mail or home address when communicating with others. An adult should assist children with system setup (page 10, DS Instruction booklet) and instruct them not to use personal information. Children should be warned about communicating with or meeting strangers. During system setup, whatever date you choose to enter as your month/day of birth (year is not asked for), an “It’s your birthday” message will be communicated in the chat room on that date. For more information, visit our web site at http://www.nintendo.com/consumer/dsprivacy. Wireless Communication Guidelines For more detailed instructions on wireless communication, refer to the Nintendo DS Instruction booklet.

• Begin with the distance between systems at about 30 feet (10 meters) or less and move closer or farther apart as desired, keeping the signal strength at two or more bars for best results. • Keep the maximum distance between systems at 65 feet (20 meters) or less. • The systems should face each other as directly as possible. • Avoid having people or other obstructions between the DS systems. • Avoid interference from other devices. If communication seems to be affected by other devices (wireless LAN, microwave ovens, cordless devices, computers), move to another location or turn off the interfering device.

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Nintendo Wi-Fi USB Connector Manual

Nintendo Wi-Fi USB Connector Manual

Your Nintendo DS or Wii System In the task bar at the bottom of the PC screen there will be an icon to start the Nintendo Wi-Fi USB Connector registration tool. This tool is used to set permission for individual systems to communicate with the USB connector. INSTALLATION INSTRUCTIONS 3. The registration tool window will show a list of names of any systems that are attempting to connect to the USB connector. Click on the name of your system and select “Grant permission to connect.” Registration tool icon You will use this tool during Wi-Fi compatible game setup when you first configure your system to connect up to the USB connector.

1. Double-click on the Registration Tool icon in the Windows XP task bar, as shown above. The Registration Tool window will open (see illustration, page 7). 2. Insert a Nintendo WFC compatible game into your Nintendo DS or Wii and turn the power on. Go to the Nintendo Wi-Fi Connection Setup utility and in the Nintendo Wi-Fi Connection Settings screen, select Connect to your Nintendo Wi-Fi USB Connector. After configuration, the Nintendo DS or Wii system will ask to run a connection test. Select “OK” to begin test. If the test is successful, your system is ready for online gameplay. See the instruction booklet for the game you are playing for more online gameplay information. If the test is unsuccessful, you will be given an error code and instructions to help resolve setup problems.

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Nintendo Wi-Fi Connection Guide

Nintendo Wi-Fi Connection Guide

Lock Icons A blue unlocked icon means you can select that connection and test it without any additional steps. A red locked icon means you can select that connection but will have to enter a WEP Key. (See Troubleshooting, pages 21-23, for assistance on finding Wep Keys.) A gray locked icon means that this connection is using a different security setting that doesn’t work with the Nintendo DS. (See Troubleshooting, pages 21-23, for assistance on security settings.) STEP 9 Select your connection from the list. (If you need to enter a WEP Key, you will be prompted for it.)

The settings for that connection will be saved. Tap “OK” to test the connection. If the connection tests OK, you will be given a “Connection successful” message. You are now ready to play games over the internet. Return to the Nintendo WFC menu in the game and select the option for playing games over internet. If the test is unsuccessful, you will be given an error code and instructions to help resolve setup problems. (Also, see Troubleshooting, pages 21-23.) 7 STEP 8 The Nintendo DS will search for your wireless access point. If there is more than one access point within range, it will be listed also. If your access point is not listed, see Troubleshooting, pages 21-23 for assistance. After the name of the access point, there will be a “lock icon”. See the next page for a description of these icons.

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Nintendo DS Lite Manual pdf

Nintendo DS Lite Manual pdf

When opening the DS Lite, keep your fingers away from the hinge to avoid pinching them. 3. Power Indicator LED – Indicates power is on or off and battery life. Green color will change to red when battery charge becomes low. When LED turns red, save your game and recharge the battery to prevent loss of game data. • Rapid blinking shows that wireless communication is in progress. • Slow blinking shows that the Nintendo DS is in Sleep Mode. NOTE: If you close the DS while the power is on, it will automatically switch to power-saving Sleep Mode. It will resume normal mode when opened again. 4. Recharge Indicator LED – Lights orange while the battery is being recharged and turns off when charging is complete.

5. Power Button (POWER) – Turns system on or off. To prevent turning the system off accidentally during game play, you must hold the Power Button in the UP position for a moment before it will turn off. 6. Control Buttons – The +Control Pad, A, B, X, and Y Buttons, L and R Buttons, and START and SELECT. Used for game play control. See the instruction booklet for the game you are playing for specific game control information. 7. Stylus and Stylus Holder – Always replace the stylus into the stylus holder after use. 8. Microphone (MIC.) – Used with specially designed games that include the microphone feature. 9. Volume Control (VOL.) – Slide to the right to increase volume. 10. Game Pak Slot Cover and Game Pak Slot (SLOT-2) – Remove cover when using Game Boy Advance Game Paks or Nintendo DS accessories (sold separately). Keep cover in place when not using Slot-2 to prevent contamination from dust or other foreign material. 11. Headphone/Microphone Connectors – For connection of stereo headphones, external microphone or headset (sold separately). 12. Battery Cover – Can be removed to replace the rechargeable battery pack. See page 7, Important Battery Guidelines, for more information on battery replacement. 13. External Extension Connector (5.2V IN) – Allows connection of Nintendo DS Lite AC Adapter, Model Number USG-002 (included) for recharging the battery or operation of the DS using household power. 14. DS Game Card Slot (SLOT-1) - For loading a Nintendo DS Game Card

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Nintendo DS Manual Guide

Nintendo DS Manual Guide

Nintendo DS Components 1. LCD Screens – Twin backlit color liquid crystal displays. The lower display (the Touch Screen) is touch sensitive and should only be operated with a Nintendo-licensed stylus. 2. Stereo Speakers 3. Power Button (POWER) – Turns system on or off. To prevent turning the system off accidentally during game play, you must hold the Power Button down for a moment before it will turn off. 4. Control Buttons – The +Control Pad, A, B, X, and Y Buttons, L and R Buttons, and START and SELECT. Used for game play control. See the instruction booklet for the game you are playing for specific game control information. 5. Microphone (MIC.) – Used with specially designed games that include the microphone feature.

6. Volume Control (VOL.) – Slide to the right to increase volume. 7. Game Pak Slot (SLOT-2) – For Game Boy Advance Game Paks or Nintendo DS accessories (sold separately). Not compatible with Game Boy or Game Boy Color Game Paks. 8. Recharge Indicator LED – Lights orange while the battery is being recharged and turns off when charging is complete. 9. Power Indicator LED – Indicates power is on or off and battery life. Green color will change to red when battery charge becomes low. When LED turns red, save your game and recharge the battery to prevent loss of game data. • Rapid blinking shows that wireless communication is in progress. • Slow blinking shows that the Nintendo DS is in Sleep Mode. NOTE: If you close the DS while the power is on, it will automatically switch to power-saving Sleep Mode. It will resume normal mode when opened again. 10. Headphone/Microphone Connectors – For connection of stereo headphones, external microphone or headset (sold separately). 11. External Extension Connector (5.2V IN) – Allows connection of Nintendo DS AC Adapter (included) for recharging the battery or operation of the DS using household power. The Game Boy Advance Headphone adapter (sold separately) can also be connected. 12. DS Game Card Slot (SLOT-1) - For loading a Nintendo DS Game Card (sold separately). 13. Wrist Strap Attachment – For attachment of wrist strap (included). See pages 8-9 for more information. 14. Stylus and Stylus Holder – Always replace the stylus into the stylus holder after use. 15. Battery Cover – Can be removed to replace the rechargeable battery pack. See page 7 for more information on battery replacement.

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Nintendo GameCube Modem Adapter Guide

Nintendo GameCube Modem Adapter Guide

The Modem Adapter allows you to connect the Nintendo GameCube to a dial-up Internet connection for playing online capable games. This adapter can only be used with specially designed games that include on-line game features. To play online games with this Modem Adapter you will need: • A Nintendo GameCube game designed for online game play. Look for this icon on Nintendo GameCube game packaging for games designed to use the Modem Adapter.

4. If necessary, disconnect your phone from the phone jack you are going to use for your online connection. Plug one end of the enclosed Telephone Cord into the connector of the Modem Adapter on the side of the Nintendo GameCube and the other end into the phone jack (Illustration 3). Illustration 1 - Removing the cover. IMPORTANT: When connected to a network and/or when playing online games, you may be charged a fee by the ISP or by the company which operates the game server. Check with your ISP and/or the company which operates the game server for the game you are playing for more information on any fees associated with online game play. IMPORTANT SAFETY INSTRUCTIONS Do not use the Nintendo GameCube or Modem Adapter during a lightning storm. There may be a risk of electric shock from lighting. Do not disassemble or try to repair the Nintendo GameCube Modem Adapter. Doing so voids your warranty. Do not store the Nintendo GameCube Modem Adapter in a humid place, on the floor or in any location where it may collect dirt, dust, lint, or other foreign matter. Do not drop, hit or otherwise abuse the Nintendo Modem Adapter. Do not leave the system turned on for extended periods when not in use. If you won’t be using the Nintendo GameCube for a long period of time, unplug it from the wall outlet and disconnect it from the phone jack. When disconnecting any plugs from the console, wall outlet, Modem Adapter or phone jack, first turn the Nintendo GameCube off. Then carefully pull by the plug itself rather than by the cord. Do not step on, sharply pull or bend any wire or cables. Do not expose the Nintendo GameCube Modem Adapter to extreme heat or cold. Do not spill liquids on the Nintendo GameCube Modem Adapter. To clean, use a soft slightly damp cloth. Allow the component to dry completely before using again. (Use water only.)

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Nintendo GameCube Broadband Adapter Manual Guide

Nintendo GameCube Broadband Adapter Manual Guide

If you are having problems using the Broadband Adapter or setting up the game for online play, review the following remedies before seeking assistance: • Make sure the Broadband Adapter is fully inserted into the opening on the bottom of the Nintendo GameCube. • Make sure the broadband network cable is properly connected to your broadband device and to the connector on the Broadband Adapter. • Make sure the game you are playing is designed for online game play. • Review the instruction booklet for the game you are playing and make sure the set-up information is correct.

• If the game server is having operational problems, you may have to wait and try connecting at a later time. Check the instruction booklet for the game you are playing for specific information about service contacts for that specific game. • Review the procedures for using your Internet service provider and make sure the set-up information is correct. For more information and the latest troubleshooting hints, please visit www.nintendo.com/online. If your Nintendo GameCube Broadband Adapter still does not operate correctly after trying the troubleshooting remedies and checking the above web site, please call customer service at 1-800-255-3700. REGULATIONS FOR EQUIPMENT USE IN U.S.A. Consumer and FCC Information This devices complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept interference received, including interference that may cause undesired operation. Changes or modifications not expressly approved by the manufacturer could void the user’s authority to operate this device. This equipment has been tested and found to comply with the limits of a Class B digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation.

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Game Boy Advance SP System Manual

Game Boy Advance SP System Manual

Introduction to the Game Boy Advance SP Video Game System • Compact folding design. • Compatibility with Game Boy, Game Boy Color and Game Boy Advance Game Paks. NOTE: This is a latex-free product. Please read both the following instructions and the separate Precautions Booklet before setup or use of the Game Boy Advance SP. If, after reading all the instructions, you still have questions, please visit our customer service area at www.nintendo.com or call 1-800-255-3700. Thank you for purchasing the Nintendo® Game Boy® Advance SP video game system.

The Game Boy Advance SP is a folding pocket size color video game system that features: • 2.9″ Thin-Film Transistor (TFT) color liquid crystal reflective display. • Up to 32,000 simultaneous colors. • 32-Bit ARM with embedded memory. • Self-contained LCD screen light. • Built-in rechargeable lithium ion battery pack. Provides about 18 hours of continuous game play (with the screen light off).

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Game Boy Advance System Manual pdf

Game Boy Advance System Manual pdf

The Game Boy Advance SP is a folding pocket size color video game system that features: • 2.9″ Thin-Film Transistor (TFT) color liquid crystal reflective display. • Up to 32,000 simultaneous colors. • 32-Bit ARM with embedded memory. • Self-contained LCD screen light. • Built-in rechargeable lithium ion battery pack. Provides about 18 hours of continuous game play (with the screen light off).

Introduction to the Game Boy Advance SP Video Game System • Compact folding design. • Compatibility with Game Boy, Game Boy Color and Game Boy Advance Game Paks. NOTE: This is a latex-free product. Please read both the following instructions and the separate Precautions Booklet before setup or use of the Game Boy Advance SP. If, after reading all the instructions, you still have questions, please visit our customer service area at www.nintendo.com or call 1-800-255-3700. Thank you for purchasing the Nintendo® Game Boy® Advance SP video game system.

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The Game Boy Micro Manual

The Game Boy Micro Manual

The Game Boy micro is compatible with Game Boy Advance Game Paks and authorized Game Boy micro accessories. The Game Boy micro will NOT work with the following games or accessories: • • • • • • • • Original Game Boy Game Paks Game Boy Color Game Paks Game Boy or Game Boy Advance Game Link® cables* Game Boy Advance Wireless Adapter* Game Boy Advance e-Reader Nintendo GameCube™ Game Boy Advance cable Game Boy Printer Game Boy Camera Charging the Game Boy micro Battery Pack Do not use the Game Boy micro AC Adapter during a lightning storm.

There may be a risk of electric shock from lightning. Before you use the Game Boy micro for the first time, or after you have not used it for a long time, you must charge the battery. (If the Game Boy micro will not be used for long periods of time, the battery should be recharged at least once every six months.) When fully charged, the battery will last from six to ten hours depending on the type of game activity. It takes approximately 2-1/2 hours to recharge the battery. (The actual time varies depending on how much battery life you have left.) You can play games while recharging the battery, but the recharge time will be longer. The battery can be recharged approximately 500 times, but performance may decrease after repeated recharges, depending on usage conditions such as temperature. (Optimal charging temperature is between 50 and 95 degrees Fahrenheit.) Battery life may also decrease over time. After 500 recharges, battery life may be only 70% of the battery life when new. *See pages 17-19 for additional information on multiplayer gameplay between the Game Boy micro and the Game Boy Advance or Game Boy Advance SP.

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Nintendo Wii e-Reader Manual pdf

Nintendo Wii e-Reader Manual pdf

Connecting To Other Systems (Continued) e-Reader Card Precautions When connecting and using your e-Reader with other systems, please follow these guidelines: • • Make sure the power is turned OFF on all systems before attaching cables or loading Game Paks or discs. Read the instructions included with the Game Boy Advance or Nintendo GameCube game you are playing and make sure your connections are correct. Make sure the e-Reader cards and the Game Paks or discs you are using include connectivity features. Do not disconnect any cables or turn the power OFF during game play.

When connecting to the Nintendo GameCube, check the instructions for the GameCube Disc you are using for which Controller Socket(s) the Nintendo GameCube Game Boy Advance Cable(s) is plugged into. It is very important that you take good care of your e-Reader cards. A damaged or dirty card may not work in the e-Reader or may damage the delicate scanning mechanism inside the e-Reader. Scanning dirty e-Reader cards may contaminate the scanning device inside the e-Reader and prevent you from reading other cards that are in perfect shape. To prevent this from happening, please use the following guidelines: • • • • Do not fold, bend, tear or otherwise damage the card. Do not put tape, stickers or any other foreign objects on the card. Do not get the card wet or soiled with dirt, food or any other foreign material.

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